Hey everyone, and sorry for the lack of pinball updates. The Christmas season was a busy one, but this weekend we’re going to sit down and play the three new tables for Pinball FX more in-depth and begin posting new pinball reviews here. We already put quality time into Black Knight 2000.
In Pinball Arcade, Black Knight was in my top 10 (out of 100 tables). It’s not in the top ten for Pinball FX. The physics are just too.. wrong. In real life, balls do not rev-up just by touching a flipper that’s attempting to perform a trap and bounce to the left. They just don’t, but Zen Studios seems bound and determined to prevent ball control above all else. It’s like they have some kind of moral objection to the way pinball is played and change ball behavior to prevent high-level play. But their tables are never better for it. I have no idea why they did that, but I miss being able to do basic pinball moves like, you know, catching the ball. It speaks volumes to how strong a table Black Knight 2000 is that it’s still going to be Certified Excellent, but it’s nowhere near as good as the Pinball Arcade build. I’m rating it GREAT, and so are the rest of my family except Sasha, who rated it MASTERPIECE and thinks this is one of the best Williams pins on FX. She also put up the #13 score on PRO mode on the leaderboards. The 9 year old absolutely demolished us in the duel we had. A rematch is coming, and vengeance shall be ours. Plus, we’ll be playing Banzai Run and Earthshaker.

